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This year has become one of Capcom's strongest generational runs, marked by three major showcases that highlight the studio's momentum. The push began with Resident Evil Requiem, the ninth mainline entry in the series. Its newest trailers revealed a dual-protagonist structure featuring Grace Ashcroft and Leon S. Kennedy, blending first-person survival horror with third-person action. The footage also introduced new characters like Emily, Nathan Dempsey, and Victor Gideon, expanding the mystery behind a string of unexplained deaths across the United States. Alongside Requiem, Capcom unveiled a deeper look at Pragmata, its long-anticipated sci-fi action adventure. The latest trailer explored a distorted lunar cityscape inspired by Times Square, built from Lunafilament and advanced 3D printing technology. The demo's strong reception-surpassing one million downloads-shows growing interest as players follow Hugh and Diana through hostile AI threats and surreal environments. The momentum continued with the reveal trailer for Resident Evil Veronica, confirming the long-requested remake of the 2000 classic. Although the trailer featured first-person shots, Capcom clarified that the final game will use a third-person camera, staying faithful to the original while adding modern polish. Veronica is scheduled for release in 2027, with more details expected later this year. Together, these three titles show Capcom operating at full creative power-reviving classics, expanding beloved franchises, and pushing into new territory. It feels like a defining moment, a year where Capcom isn't just releasing games, but shaping the next era of its legacy.
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Text Practice - Time 309 - English

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