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C#/Unity Game Programming Warm Up

created Mar 21st 2019, 00:14 by MickaDee


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37 words
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using UnityEngine;
using System.Collections;
 
public class ExampleBehaviourScript : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.R))
{
GetComponent<Renderer>().material.color = Color.red;
}
if (Input.GetKeyDown(KeyCode.G))
{
GetComponent<Renderer>().material.color = Color.green;
}
if (Input.GetKeyDown(KeyCode.B))
{
GetComponent<Renderer>().material.color = Color.blue;
}
}
}

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