Text Practice Mode
IELTS Writing Task 2
created Wednesday July 16, 17:59 by MehediHasanBulbul
0
278 words
392 completed
3.5
Rating visible after 3 or more votes
saving score / loading statistics ...
00:00
It seems that the current trend is for an increasing number of adults to enjoy playing computer games in their free time. With the development of game technology, it is hardly surprising that adults are playing games, but whether it is positive or negative depends on the games played and the time spent on them.
In terms of why so many adults are choosing to spend time playing computer games, it is mainly because the technology behind the games is becoming more sophisticated. Initially, when games first came out, they were very simplistic and appealed mainly to children. However, things have moved on since then and games have become visually appealing, very absorbing, require great dexterity, and some also have a strategic challenge to them, which adults particularly like. Such games can attract professional adults looking to hone tactics and skills, to other adults wishing just to relax and switch off.
However, whether this trend in adults towards computer games is beneficial or not can be challenged. Some adults use complex, challenging games as a form of escapism which keeps their mind sharp and helps them relax at the same time. As long as the time spent on such games is balanced with other healthier pursuits, it can be construcitve. Unfortunately, adults who ignore their physical health and spend too much time on mindless, repetitive games develop a sedentary lifestyle which can be detrimental to their wellbeing.
In conclusion, computer games have become more fascinating and tempting to adults. While games that help develop tactics and knowledge might be advantageous, no game, particularly senseless games, should be played to excess and certainly should not replace healthier leisure activities.
In terms of why so many adults are choosing to spend time playing computer games, it is mainly because the technology behind the games is becoming more sophisticated. Initially, when games first came out, they were very simplistic and appealed mainly to children. However, things have moved on since then and games have become visually appealing, very absorbing, require great dexterity, and some also have a strategic challenge to them, which adults particularly like. Such games can attract professional adults looking to hone tactics and skills, to other adults wishing just to relax and switch off.
However, whether this trend in adults towards computer games is beneficial or not can be challenged. Some adults use complex, challenging games as a form of escapism which keeps their mind sharp and helps them relax at the same time. As long as the time spent on such games is balanced with other healthier pursuits, it can be construcitve. Unfortunately, adults who ignore their physical health and spend too much time on mindless, repetitive games develop a sedentary lifestyle which can be detrimental to their wellbeing.
In conclusion, computer games have become more fascinating and tempting to adults. While games that help develop tactics and knowledge might be advantageous, no game, particularly senseless games, should be played to excess and certainly should not replace healthier leisure activities.
